Computerized Reconstruction:
| Accident Reconstruction is based on
the collection, examination and interpretation of
physical evidence found at the accident scene. This has
been advanced through the invent of computerized software
programs written to aid the accident reconstructionist.
These programs range from the use of Crash III (crush)
databases to determine equivalent barrier speed losses to
trajectory programs to simulate vehicle actions.
PC Crash Scene Shot of a 3D Simulation
We are currently using WinCrash and WinSmac from ARSoftware in Seattle, Washington and PC Crash from MacInnis Engineering for scene and simulation work. WinCrash is based on the CrashIII tables for crush and momentum reconstruction where WinSmac is based on the RICSAC tests for vehicle dynamics and simulation. PC Crash from MacInnis Engineering performs sophisticated simulations and produces 3 dimensional output for animating crash simulations. We have been trained in the use and performance of these packages.
3D Laser Map of a Crashed Vehicle
Quite often a reconstruction is based in part on the physical evidence from the scene as well as diagrammatic reconstruction based on collected physical evidence from the vehicles and or roadway. Any time a computer software program is used it is checked against hand calculations and other forms if verification available. We have been published on the WEB at TARORIGIN.COM providing information on how to access the National Highway Traffic Safety Administration's Crash Test Database. NHTSA crashes as a matter of routine business each newly changed automotive model released in the US. These vehicles are crashed head on into a barrier at 35 miles per hour as part of the agency's New Car Assessment Program (NCAP). NCAP results are also published separately at the NHTSA site. Follow this link to querythe NHTSA Database...http://www-nrd.nhtsa.dot.gov/database/nrd-11/asp/QueryVehicle.asp |
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